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LAWS OF KENPO
These are not necessarily “Laws,”
but rather philosophies. Analyze each of your techniques with
these Laws in mind.
WARRIOR SPIRIT
Warrior Spirit can be more important
than skill. If you believe in winning (or surviving) longer than
your opponent (or attacker) then
you should have the edge.
What counts is not necessarily the
size of the dog in the fight-it’s the size of the fight in the dog.
-Dwight D. Eisenhower-
STRIKE FIRST
Do not wait for the aggressor to
attack first. Hit him first, hard and continuously. Strike
with an appropriate weapon—foot, knee,
fist, elbow, etc….
MULTIPLE STRIKES
First and second strikes should be
designed to stun, distract, and to slow your opponent. Subsequent
strikes or blows are the power
blows. Strikes should be a
combination of high, low, circular, and linear.
TARGETS
Soft versus Hard targets.
Use soft weapons to strike soft
targets and hard weapons to strike hard targets. For example, use
the hand sword to strike the throat
and use the hammer fist to strike
the head.
Learn the path, that is least
resistant for your opponent and the path less painful for yourself.
Precisely targeting areas of the head and
body, is far more effective than
pummeling away at random.
KICKING
High kicks are impressive, but take
longer to execute because your leg has to travel farther. When
kicking high you expose your groin
to your opponent. Kicking low can
disrupt your opponent’s base (or foundation).
FOCUS
According to Mr. Parker, focus means
putting the entire energy of your weight into a strike, not just a
portion.
Use the “marriage” of gravity or
inertia with the strike to exponentially increase the effectiveness
of the strike. Instead of stepping
toward an opponent then striking,
strike the target, nanoseconds before your foot touches the ground.
BLOCKS
Flaws in the “common sense”
laws: Move your body out of the way to avoid being hit by a punch
or a kick.
Kenpo’s strength is its emphasis of
economy of both movement and timing.
A block may be a “wasted” move if it
does not stop the attacker from attacking again with his free
limbs. A better option would be to
move out of the way, hence the “no
block,” and then counterstrike.
This does not mean blocking is bad,
just at times not as efficient:
Avoid rather than check; check
rather than block; block rather than strike; strike rather than
maim; maim rather
than kill. -This is
a Kung Fu Adage-
YIELD/REDIRECT
Instead of using a block as a
strike, use a yielding or soft block then strike hard.
Redirecting in combination with
yielding a strike can minimize your own pain, which is just as
important as maximizing your opponent’s
pain.
Parry your opponent’s leg to spin
him off balance and open a vulnerable area. This yielding and
redirecting will allow you to react “soft”
but counterstrike “hard”.
I don’t necessarily agree with
this section, because I believe we can still inflict pain on our
opponent if we use the principle
of Yielding/Redirecting. Example:
opponent delivers a front snap kick; step in at an angle yielding
with a downward angle
strike to the outside of the leg.
MOBILITY
Mobility may be one of the easiest
principles of martial arts but one that is hard to implement.
A moving target is harder to hit
than a stationary one.
Usually, fighters can fall into
these categories: the statue, little mobility, no retreat; the
runner, always retreating; and the bulldozer,
always advancing.
Sticking with any one of these
styles can make you predictable and vulnerable.
You need to mix up the styles and
keep moving.
FLEXIBILITY
Flexibility here does not mean the
movements of your appendages, but rather how Kenpo’s flexibility can
adapt to your style.
Kenpo allows you to focus on your
strengths. Kenpo works for the fast and mobile just as it works for
the tall, short, or heavy build
persons.
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